I’m sure something happened after the first 13 seconds of Murktale but darned if I could tell you what. I basically backed up the video a half million times and watched that first quarter minute over and over.

Okay, fine, I watched the whole thing. The punchline is a tiny bit tired, but the overall video was great. Look, it’s hard to go wrong with a quicky video featuring murloc jokes. I think someone crooning “in the arms of an angellllll” would have made the video better, though I’m not sure any of us need to hear that song again.

Ultimately, it’s a fun little video. I look forward to what might be in store in the future for Azian.

Mistweaver Changes

About midway through the expansion, it became clear that mana was not valuable for Mistweavers. We tried some adjustments to solve that, but it proved too large of a change to make at the time. We chose to just live with that problem for the time being, and tune them around not really caring much about Spirit or mana (once they reached epic gear).

Now that we have the time to tweak things for Mistweavers cheap wow gold to acquire new gear, we’re making changes to get them in the right spot. Initially, we experimented with giving Mistwavers a 1-second global cooldown (GCD) akin to that of the Rogue to give them a faster combat feel. However, it’s proven difficult to balance. Haste is attractive to healers because it lowers not just cast time but GCD as well. Therefore, Monks valued Haste much less than other healers. We explored a few options, but ultimately landed on changing the core GCD for Mistweavers from 1 second to the standard 1.5 seconds, which you will be able to reduce with Haste. This will feel jarring at first, but we’re confident that it’s for the best, long-term.

All abilities available to Mistweavers now have a 1.5-second global cooldown (up from 1 second).
Stance of the Fierce Tiger now reduces the global cooldown of the Mistweaver Monk’s abilities by 0.5 seconds.
Stance of the Sturdy Ox now reduces the global cooldown of the Mistweaver Monk’s abilities by 0.5 seconds.
Focus and Harmony is a new passive ability for Mistweaver Monks, causing Haste to reduce the global cooldown, and causes Attack Power to be equal to 100% of Spell Power.
Stance of the Wise Serpent no longer provides this Spell Power to Attack Power conversion.
Crackling Jade Lightning’s throughput has been increased by 100%, but it no longer generates Chi for Mistweaver Monks. Additionally, it is free in Stance of the Wise Serpent.
Detonate Chi is a new spell available to Mistweaver Monks, instantly detonating all Healing Spheres, and causing each of them to heal a nearby ally within 12 yards of the sphere with a 15-second cooldown.
Healing Spheres now heal an ally within 12 yards (up from 6 yards) for 100% (up from 50%) of their normal healing, when they expire.
Soothing Mist’s healing has been increased by 100%, its GCD has been reduced to 0.5 seconds, but no longer heals immediately, and no longer generates Chi.
Stance of the Wise Serpent no longer increases Haste from items by 50%.
Summon Jade Serpent Statue now has a 10-second cooldown (down from 30 seconds).
Thunder Focus Tea no longer costs Chi, causes the next Renewing Mist to jump up to 4 times (instead of causing the next Uplift to refresh the duration of Renewing Mists on all targets). Its effect on Surging Mist remains unchanged.
Jade Mist is a new passive ability for Mistweaver Monks, causing them to gain 5% more of the Multistrike stat from all sources, and also causes Renewing Mist and Rising Sun Kick to have a chance equal to Multistrike chance to not go on cooldown when used. This effect cannot trigger on the next Renewing Mist or Rising Sun Kick.

Another issue with Mistweavers is that of Eminence, which has never really played out how we had hoped. The intent with Eminence was to create an alternate play style to fulfill the fantasy of healing through dealing damage, since we knew a lot of players had that fantasy, and a new class was the perfect opportunity to satisfy that.

Having two play styles in one spec (Eminence, and traditional Mistweaving, healing primarily through casting heals) proved challenging to balance, because we don’t want players to take the best parts of both and stack them into an unintended superior spec. The most notorious of these cases was “Jab-Jab-Uplift”. In order to solve this problem, we’re giving Mistweavers two stances. Stance of the Wise Serpent will continue to be the stance from which to do traditional Mistweaving. The new Stance of the Spirited Crane will be the stance to use for Eminence. You can swap stances at will, with only the cost of a GCD and any current Chi that you’ve accrued. The intention is that Crane Stance allows Mistweavers to trade healing for damage; it should fall somewhere in the middle between being a full healer, and being a full damage dealer.

Stance of the Spirited Crane is a new ability for Mistweaver Monks, which replaces Stance of the Fierce Tiger, and provides the following effects.
The Monk gains Eminence, causing all damage dealt to also heal nearby allies.
Eminence now causes a nearby target to be healed for 35% of all damage caused by the Monk and includes auto attacks.
Stance of the Wise Serpent no longer provides this benefit.
Crackling Jade Lightning channels 150% faster, generates 1 Chi each time it deals damage, but costs 300% more mana.
Blackout Kicks grants Crane’s Zeal, increasing Critical Strike chance by 20% for 20 seconds.
Blackout Kick causes Eminence to heal 5 allies instead of 1, but heals for only 15% of damage dealt instead of 35%.
The Monk gains a stack of Vital Mists for every Chi consumed. Vital Mists reduces the cast time and Mana cost of the next Surging Mist by 20% per stack up to a maximum of 5 stacks.
Muscle Memory has been removed.
Serpent’s Zeal has been removed.
Vital Mists has been removed.
Rising Sun Kick is now available to Mistweaver and Windwalker Monks. However, it does not cause Mortal Wounds for Mistweavers.
Stance of the Fierce Tiger now causes Rising Sun Kick to cause Mortal Wounds, instead of it causing Mortal Wounds naturally.
The following abilities now require Stance of the Wise Serpent for Mistweavers:
Enveloping Mist, Renewing Mist, Soothing Mist, Uplift
The following abilities now require Stance of the Spirited Crane for Mistweavers:
Blackout Kick, Jab, Rising Sun Kick, Tiger Palm

Every day I’m shoveling

The above image is absolutely relevant, I swear. Let’s just get on with the questions, shall we?

CatrionaShadowleaf asked:

Qt4Q: Where is our poop quest in beta? Someone had to have found one.

I have yet to find one to play through, but I have yet to finish Frostfire Ridge. The only thing I’ve seen along those lines is one of Thrall’s relatives on a very special poop quest of his very own.

… he’s about as happy about it as can be expected.

On live servers you can’t transmog polearms over swords, axes or maces (and vice versa), but on the Alpha it’s a totally different story, as you can see in the header image gold No idea if this is an intended change or not (I hope it is) but it’s certainly a welcome one for those of us who happen to carry a Hellreaver in our bags.

Free Horde to Alliance Faction Change for Specified Realms

Starting this June 24th and lasting for two weeks, Horde players on the servers Firetree, Frostmane and Bloodscale will be eligible to transfer from Horde to Alliance for free. And to prove their seriousness, Blizzard is going beyond the usual here.
Guild leaders who want to faction-change their guild for free will first need to pay for the initial transaction, but will be granted a refund if they change to the eligible faction within the free-faction-change time frame.
What this is aimed at, according to the post itself, is queue times (especially in PvP) and it’s a direct attempt to reduce them. So if you’re a Horde player on those servers and you’re looking to swap sides for shorter queues, here’s your chance, and you can even bring your entire guild over for free.

Warlords of Draenor: Shadowmoon Valley preview

I love draenei. I’ve made this clear time and again. So you can imagine the throaty, masculine squeal of delight that I let loose when I saw the new zone preview for Shadowmoon buy wow gold Valley up on the official site. I’m very hopeful that we’ll get to explore it soon on the alpha (a hope fed by specific tweets) and getting to read about what’s going on in the zone made me very, very excited. Okay, so it made me giddy with delight. Exarch Akama! The Temple of Karabor! Gul’dan up to no good! If I were any more excited this entire paragraph would be in italics.

So head over to the official site and read what Senior Designer Helen Cheng has to say about Shadowmoon Valley, the Alliance’s first stop on Draenor. I am so freaking excited right now. We’re going to get to see intact draenei architecture and their greatest heroes and… I gotta go lie down now, guys. Discuss among yourselves.

Breakfast Topic: What tie-in media would excite you?

Some folks really like Azeroth Choppers, the web-series where two competing bike designs get voted on and one becomes an in-game mount. Some suspect that we’ll eventually get both mounts. Some of us, like me, are of a different mind altogether. I think that while the concept of Azeroth Choppers was cool, it wasn’t the kind of tie-in media we’d like to see. So I’m going to ask y’all what you wish they’d done.

Me, I can think of several cool things. They could have gone to various famous artists from some other media and had them design a set of armor for the game and then had players vote on that. Or maybe have Drew Struzan draw a poster for the Warcraft movie. I’m still thinking it would be awesome if they had Tony Swatton design a new weapon. So what about you?

A lot can change in six years

I worked at Blizzard from 2006 to 2008. After a year of working overnights as Belfaire the talbuk on the WoW customer service forum, the stress and screwed-up sleep schedule and lack of support got the better of me. I got let go right before Christmas 2008, just after Wrath of the Lich King launched. As I sat in my apartment and wondered what I would do to support myself and my then-girlfriend, who also got let go from Blizzard just a few months before, a lightbulb went off. If all I know right now is WoW gold, why not try to leverage that?

I emailed WoW Insider through the tips line and asked about writing opportunities. “I’m sure you get these emails all the time,” I said, and I’m sure they did. But I guess they saw a special opportunity in me. Within half an hour, then-Managing Editor Dan O’Halloran emailed me back and asked if he could call me. Within two hours, he had sent me the AOL contract information. Within a week, I was part of the team.

Around Azeroth: What a lovely way to burn

“I just got a brand new computer – one of those big-screen high-end iMacs that I’ve been drooling over forever – and thanks to the upgraded RAM and graphics card, I’ve been able to run around with ‘ultra’ graphics settings even in full LFR raids,” writes submitter Arugadh of The Brotherhood of Iron on Wyrmrest Accord (US-A). “My husband has been manfully putting up with my squeeing every few seconds at the sheer gorgeousness of all the things I’d never noticed before. Which means you’ll be getting even more screenshots from me. Lucky you. Like this one, from the Molten Front. I’d managed to get to the highest point of Widow’s Clutch, and spent a good fifteen minutes up there, just staring around at the landscape. Just … WOW. Pun intended.”

Return of the Mike

But I queue, but I queue-queue-queue~

MTA asked:

What’s your opinion on the news that Alpha has been postponed? This is obviously bad for Blizzard but how do players view it? The more you wait the more you want it? Or is it “meh, lost interest”?

Well, as someone who genuinely likes WoW but is basically through playing until 6.0, obviously I’m sad I don’t yet have access to an alpha or beta, but I get. Certain things need to be done to make the alpha worthwhile to open to the public. Blizzard is making me less and less confident that we’re going to see the game go live before its “on or before” date, though.