Balance buffed, Resto nerfed in 8962II
Restoration:
· Lifebloom healing reduced and mana cost increased. I’ve never played resto, so I’m not sure whether this was a merited nerf or not – opinions? As to the extent of the nerf, rank 1 went from 273 to 224 healing, and from 220 to 332 mana (at level 70). That’s an 18% nerf in healing done and a 51% nerf in mana cost. Ouch. Apparently this was done to address the concern that with enough spirit, Resto druids could never go OOM.
· Tree of Life aura doubled (and remember, it hits all raid members now).
· Improved Tree of Life reverted to increase healing spell power by 15% of the druid’s spirit. Cool.
· Flourish renamed Wild Growth, mana cost raised slightly, range diminished slightly, amount healed quartered (!). Resto4Life calls this “way too extreme,” and I think I agree.
Overall, some ups and some downs for Druids in this build, except for Balance. I’d say the Feral changes all make sense to me (pending whatever new they’re going to be doing with Berserk), but the Resto nerfs do seem a bit hard. I expect to see some reverses before too long.